Principles of game-based learning
Sandra Davidson, PhD, Dean, University of Calgary, Calgary, Alberta, Canada
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Curious about game-based learning? In this session (part 1 of 3) we will separate myth from best practice and describe what gamification is (and is not) and why should it matter to us in nursing education practice. We will explore the evidence, educational theory, and best practices that support good design of game-based learning; explore selected educational research on gamification and game-based learning; and highlight issues, trends, and challenges with game-based learning (e.g., gaming addiction, cost, learning outcomes/quality, how to spot poorly designed learning games).
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|Review Type||Abstract Review Only: Reviewed by Event Host|
|Name||Nursing Education Research Conference 2020: Transforming Nursing Education Through Evidence Generation and Translation|
|Host||Sigma Theta Tau International;
National League for Nursing
|Location||Washington, DC, USA|
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Making a case for innovations in learning: Overcoming resistance in nursing education Davidson, SandraThis will be part 3 of 3 sessions that explore game-based learning in nursing education. Whether game-based learning or another type of educational innovation, there can be resistance to change! In this session we will ...
How to gamify your course Davidson, SandraThis session is 2 of 3 on game-based learning. In this session we will review and build on the principles of game-based learning and focus on the process and considerations for applying game mechanics and game aesthetics ...
Universal Design for Learning: A concept analysis Coffman, Sherrilyn D.; Taber, Ann; Draper, ChristineUniversal Design for Learning (UDL) is an approach that aims to provide greater educational opportunities for diverse learners. This project describes a concept analysis of the term "universal design for learning" following ...
“Who wants to be a nurse?” Gaming methods for teaching nursing students Clark, Vanessa Gant (2017-12-01)Gaming is an innovative tool for teaching nursing students that is both fun and competitive. Gaming promotes learning activities that encourages critical thinking, active participation, and retention of information for ...
Use of an instructional design model in validating an online animated case-based systems thinking module Wiggs, Carol M.; Stalter, Ann M. (2018-06-19)A critical need for error prevention instruction exists. Systems thinking emphasizes how nursing actions impact systems. This presentation focuses on the designing process of an online animated systems thinking module. ...