Principles of game-based learning
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Sandra Davidson, PhD, Dean, University of Calgary, Calgary, Alberta, Canada
- Sigma Affiliation
- Mu
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Abstract
Curious about game-based learning? In this session (part 1 of 3) we will separate myth from best practice and describe what gamification is (and is not) and why should it matter to us in nursing education practice. We will explore the evidence, educational theory, and best practices that support good design of game-based learning; explore selected educational research on gamification and game-based learning; and highlight issues, trends, and challenges with game-based learning (e.g., gaming addiction, cost, learning outcomes/quality, how to spot poorly designed learning games).
Repository Posting Date
2020-03-09T18:58:55Z
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All rights reserved by author(s)/presenter(s) unless otherwise stated in this item record or attached files.
Type Information
Type | Presentation |
Acquisition | Proxy-submission |
Review Type | Abstract Review Only: Reviewed by Event Host |
Format | Text-based Document |
Category Information
Evidence Level | N/A |
Research Approach | N/A |
Keywords | Education Innovations; Game-based Learning; Instructional Design |
Conference Information
Name | Nursing Education Research Conference 2020: Transforming Nursing Education Through Evidence Generation and Translation |
Host | Sigma Theta Tau International; National League for Nursing |
Location | Washington, DC, USA |
Date | 2020 |
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